Op.warpig

Mission Designer

Author: EAF Joker

Squadron:  51° Stormo European Air Force

EVENT INFO

Event Date: 28-09-21

Category: PvP/PvE

In order to promote WW2, we decided to facilitate entry to the largest number of pilots by making the joint operation not dependent on paid content other than the fixed wing modules. Obviously we are doing everything possible to contextualize the scenario at ww2. If the initiative were appreciated, the subsequent missions will certainly be edited with paid WW2 content.

H 19:00Z  Hospitality and DCS server online with ongoing mission to access and occupy the slot (it is possible to interact with avionics).

H 19:10Z = Briefing in ITALIAN on ts channel ➠ GENERAL BRIEFING ROOM (PTT Forced).

H 19:20Z = Briefing in ENGLISH on ts channel ➠ GENERAL BRIEFING ROOM (PTT Forced).

H 19:30Z= Start Mission

H 21:30Z = End Mission

H 22:00Z = De-Briefing

 ZULU TIME?

 UTC = GMT = “Zulu Time”
GMT=Greenwich Mean Time
(World time reference)

Solar Time = UTC+1 hour
CET= Central Europe Time
(from last Sunday in October to last Sunday in March)

Legal Time = UTC+2 hours
CEST = Central Europe Summer Time
(from last Sunday in March to last Sunday in October)

VIDEO BRIEFING (replaces pre-flight video)= CLICK HERE

VIDEO Streaming Speaker ( 1080p) =  Virtual Briefing Room AF – CLICK HERE

AUDIO PLATFORM and MEETING = TeamSpeak3 (ip: simitaliagames.com) – MANDATORY to join at least one member for each flight.

 

DCS SERVER PRIMARY

Name: EAF51 Training Server A

Ip: 94.130.35.179

Port: 10308

Psw: Communicated in vocal briefing

DCS SERVER SECONDARY

Name: [ITA] AF – AlliedForces.eu – Interforze [ITA]

Ip: 138.201.226.58

Port: 10310

Psw: Communicated in vocal briefing

SRS SERVER PRIMARY

Autoconnect Available

Ip: 94.130.35.179

Port: 5002

SRS SERVER SECONDARY

Autoconnect Available

Ip: 138.201.226.58

Port: 5004

LOTAC SERVER

Ip: 138.201.226.58

Port: 10314

Psw: Blue

MISSION SETTINGS

Hot Start: No

Unit on map: disabled

Label: disabled

Free Camera ( F11): disabled

External view(F2): disabled

PRENOTAZIONE VOLI:

  • MANDATORY to remove the reservation in case of absence.

GAMEPLAY:

  1. The mission Designer and his collaborators try to propose a textual briefing as complete as possible. Each Virtual Pilot must study his own task in the days before the mission.
  2. For Information and Advice use the Forum.
  3. No technical support is provided on the day of the mission, each pilot must make sure to have his computer and simulator ready to fly, all must take off as scheduled for proper execution.
  4. The mission is not ONE LIFE but with limited “lives”: each airport has a limited number per type of module eg. Airport X which has 10 Slot Player BF109 has 20 BF109 units in stock so 20 total spawns per coalition. The idea is to ensure a second life each.
  5. If you do NOT receive new tasks from entities such as AWACS or C2 continue the mission as per plan.

RESTRIZIONI ARMAMENTO:

  • None

ATC WW2:

ATC AREA IS 5 NM

ATC FREQUENCY IS THE AIRPORT’S NATIVE UHF

USE OVERHEAD PATTERN PROCEDURES TO LAND (EXCLUDING CARRIER)

LAND WITHOUT ATC PLAYER

  1. When at 5 nm from the base, set the ATC frequency (UHF standard frequency of the air base)
  2. Call Ingress of your flight and wait
    • If no one answers: proceed to Airbase and land with OVERHEAD PATTERN
    • If you receive an answer: you have now become “the last in line” so you must maintain your position and you must respond on the fly after you INDICATING YOUR ALTITUDE. When the flight in front of you has communicated a touchdown you can start the procedure (report it on the radio). Land with the Overhead Pattern method. NB: In the event of a night flight or with poor visibility, the landing requires a DIRECT APPROACH.

NB:

If you arrive in the ATC area and there is already a flight waiting, you must keep +2 Angels with respect to it.
When you are holding and will respond to the flight after you, you must report the altitude you are at.

RADIO COMMUNICATIONS

  1. After take-off you MUST perform CheckIn on AWACS or C2 respecting the following syntax: “Recipient Name – Flight CallSign – Number of Flight components – Flight Task – Location (BE or departure airport)”. es “Magic, Colt1, 4 ship, SEAD with HARM, airborne from Incirlick”
  2. DO NOT overlap communications.
  3. Respect the radio shirt and comm plan proposed in the briefing.
https://www.youtube.com/watch?v=lHKnq7BNDPM https://www.youtube.com/watch?v=1MTTZbFUQHc

INTELLIGENCE

  • LOCATION: Caucasus
  • DATE: 21-12-1944
  • TIME: 09:00
  • METAR: 07002KT CAVOK 10 Q1013 RMK FBL TURB BLU=
  • TA/TL: only QNH 29.92
  • TYPE: PvP/PvE
  • ALLIED AIRPORTS:
    • Alleati: Kutaisi e Senaki-Kolchi
    • Asse: Mozdok e Nalchik
  • BULLSEYE: 
    • Alleati: n/a
    • Asse: n/a
  • PIANI DI VOLO: pre-loaded flight plans
  • CODEWORDS:
    • ROLEX + “Minutes”: es Rolex+10 = All assigned times MUST be moved forward by 10 minutes!
  • RUNWAYS IN USE: do not contact ATC IA during ground operations, but tune the radio frequency on the airport and communicate the maneuvers on the ground before take-off and in flight before landing
    • Kutaisi: 07      Senaki-Kolchi:27         Mozdok: 08              
  • LASER CODES:
    • n/a

December 1944

The allies from the west and the Red Army from the east are holding Germany’s Third Reich in a deadly grip.
The Luftwaffe almost disappeared from the skies of Europe and retreated to defend German soil.
The advance of the allied armies, directed towards Germany through Western Europe, had received considerable support during 1944 from the air forces of the allied countries.
The Allied Anglo-American Air Force carried out disturbing actions against the German air, sea and land forces both by hitting them directly and by interrupting their supply lines, while the reconnaissance units kept the Allied leaders informed about the moves of the Germans.
As long as the Allies held air superiority, it was very difficult for the Germans to operate effectively; the Luftwaffe was short of pilots and fuel, but also suffered from a lack of experienced commanders and, at this stage of the conflict, was severely outnumbered.

UNITS

Air:

  • Both factions have CAP IA in support regulated on the basis of sightings reported from ground vehicles.

Sea:

  • non disponibili

Ground:

  • non disponibili

THREATS TO ALLIES:

  • BF 109
  • FW 190 D-9
  • FW 190 A-8
  • AAA 8,8 cm Flak 18
  • APC Sd.Kfz.251 Halftrack
  • Tk PzIV H

THREATS TO AXIS:

  • Spitfire LF Mk.IX
  • P-51D
  • Mosquito FB Mk. VI
  • P47D
  • A20

FOR ALL FLIGHTS:

  • In case of non availability of a human AWACS or C2, refere to ROE and Mission Planning.

FIXED WING PACKAGES:

  • Green Light on TOT.

ROTARY WING PACKAGES:

  • Green Light on TOT.

ZONE CAP: 

  • Vulching prohibited: It is forbidden to attack planes taking off or landing at departure airports (Nalchik excluded).

ALLIES:

  • PRIORITY: Bomb the runway at Nalcik airport
  • SECONDARY: Eliminate any aircraft on the ground at Nalcik Airport
  • SECONDARY: Destroy fuel depot
  • SECONDARY: Destroy vehicles and structures in the Panzer Company encampment.

AXIS:

  • PRIORITY: Defending the runway at Nalcik airport
  • SECONDARY: Defend the fuel depot
  • SECONDARY: defending the camp

T / O + Rolex (+ minutes): the server will be online and without a break from 18: 45Z-19: 00Z. This will allow pilots to enter the cockpit which will be 100% operational. At the end of the briefing, the time in Rolex will be communicated and it will be up to each pilot to adjust their flight plan.

ALLIES

Take off from Kutasi at the first light of dawn, the mission will not be easy. We will take off with heavy aircraft for bombs and fuel.
The reconnaissance PF-51s will provide information on cloud cover and targets.

Primary target: Bombing of the German Nalchick Airport located north of the Bavarian Alps by the A20Gs.
The A-20 bombers will attack the airport with the escort of P-51 and Spitfire, we know that the airport will be defended by a substantial flak and by German fighters. Prior to the attack the bombers will be waiting at the rendezvous point Bismarck at an altitude of 20A, they will begin the attack as soon as any designated escort flight forms with the TL of any of the 4 A20 G groups.

Escort fighters must escort the bombers ahead of them and defend the flanks of the formation, unhook the additional tanks before engaging the enemy fighters.
Always fly in pairs in order to cover your companion and if you are left alone, join another allied plane.
Under engagement, whether you are in attack or defense, do not fly more than 10 seconds in a straight line, always look at 6 o’clock, it is the enemy you do not see that will bring you down!

Flight time estimated in 100nm
Bombing rate and engagement 18000 / 20000ft
Cloud cover possible

Secondary Targets: Fuel depot and a camp of a Panzergrenadier company, backed by a company of tanks and support vehicles, located not far from the primary target.
The armed reconnaissance will consist of P-47s and P-51s armed with bombs and rockets, who will have to find secondary targets and destroy them in large numbers.
Possible German planes called by ground troops to their defense.

A low-altitude approach is recommended, remaining under radar detection, flying in the valleys, crossing the top of the mountain and returning at low altitude, until you reach the target, then get up to reach the bombing altitude.
The approach must take place against the light, swooping at 60 ° from an altitude of 12000ft.
Each driver must choose a target straight ahead of him, be it a vehicle, a fuel depot, or a group of men or vehicles.
With a light dive, fire a prolonged burst from a distance, correcting the shot according to the impact on the ground, then drop the bombs or rockets.
Exit close to the ground for at least 10 seconds, then give full power and get back up as quickly as possible in a light zig-zag to confuse the flak.
It is good to provide a fan-shaped hallway, to disperse the anti-aircraft fire.
Avoid further steps in STRAFING the anti-aircraft will no longer be taken by surprise and will wait for you!
Climb up and provide cover for any German fighters who will be called in to defend the troops on the ground.

Flight time estimated at 115 / 120nm
Bombing rate from 12000ft to 3000ft
Cloud cover possible
More information will be provided to the respective Sq / L

AXIS

Our intelligence service warns us of an imminent Allied air offensive to attack airports, supplies and our armored troops, placed to defend the ground of the glorious Third Reich to counter the advance of the Anglo-American divisions.
The Jagdwaffe orders us to set up our fighters on missions of aerial coverage of strategic objectives, such as airports, supplies and ground troops.
Keep aircraft ready for immediate take-off, staying in the cockpit and scrambling to take off to the sound of the siren, in order to intervene where needed, in support and defense of the targets under attack.
The planes will take off from Nalchick airport, will have to reach an altitude of 6000 / 8000mt and remain in the CAP, the departure airport will be that of Mozdok while Nalchick will act as support.
Our main target is ground attack bombers and fighter bombers, we must prevent them from destroying our resources!
Reserve aircraft ready for take-off can be placed to defend the stratetic zones.

BOTH FACTIONS:

COMMON (Radio cockpit): a single common frequency on which each leader will have to interact:

  • CHANNEL 1( CH A for Allies) ATC of starting airport, preset by mission editor.
  • CHANNEL 2( CH B for Allies) Common Faction Freq:
    • Allies = 124.000 AM
    • Axis = 40.000 AM
  • CHANNEL 3( CH C for Allies) ATC of support airport, preset by mission editor.

INTRAFLIGHT: for this time we use the Ts3 flight channel.

INTEL (Targets  and .miz) – CLICK HERE

PLANNING PDF – CLICK HERE

 

BOOKING





AlliedForces Booking System


Module Starting at Slot Player
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 1-1
EAF51_JokerClan: European Air Force
Language: ITA/ENG
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 1-2
EAF51_StormClan: Virtual Italian Air Force
Language: ITA
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 1-3
EAF51_CirsoNo additional info available.
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 1-4
EAF51_BANZAINo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 8-1
EAF51_LuftNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 8-2
EAF51_IbanezNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 8-3
EAF51_ChipNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 8-4
EAF51_BearNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 1-1
EAF51_CappeNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 1-2
EAF_T_ShardanaNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 1-3
EAF51_HavebugNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 1-4
Max_4102Clan: Banshee
Language: ITA
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 2-1
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 2-2
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 2-3
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 2-4
P-51D 25 - AlliedKutaisi AFCOLT 2-1
EAF51_SnachesNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 2-2
@EAF_T_OldBoyNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 2-3
EAF51_DedaloNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 2-4
EAF51_T_Strale10No additional info available.
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 3-1
ITA_CipsonNo additional info available.
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 3-2
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 3-3
Spitfire LF Mk. IX - AlliedKutaisi AFFORD 3-4
P-51D 25 - AlliedKutaisi AFCOLT 3-1
P-51D 25 - AlliedKutaisi AFCOLT 3-2
P-51D 25 - AlliedKutaisi AFCOLT 3-3
IAF.LaviyoNo additional info available.
P-51D 25 - AlliedKutaisi AFCOLT 3-4
ITA_WVossNo additional info available.
P-47 40 - AlliedSenaki-KolchiUZI 1-1
WebberClan: Sim Italia Games
Language: ITA/ENG
P-47 40 - AlliedSenaki-KolchiUZI 1-2
KinoClan: Sim Italia Games
Language: ITA/ENG
P-47 40 - AlliedSenaki-KolchiUZI 1-3
EagleClan: Piloti Virtuali Italiani
Language: ITA/ENG
P-47 40 - AlliedSenaki-KolchiUZI 1-4
renzoNo additional info available.
P-47 40 - AlliedSenaki-KolchiUZI 2-1
P-47 40 - AlliedSenaki-KolchiUZI 2-2
P-47 40 - AlliedSenaki-KolchiUZI 2-3
P-47 40 - AlliedSenaki-KolchiUZI 2-4
P-51D 25 - AlliedSenaki-KolchiCOLT 4-1
DeboClan: Sim Italia Games
Language: ITA/ENG
P-51D 25 - AlliedSenaki-KolchiCOLT 4-2
SliderClan: Sim Italia Games
Language: ITA
P-51D 25 - AlliedSenaki-KolchiCOLT 4-3
RaffaClan: Sim Italia Games
Language: ITA
P-51D 25 - AlliedSenaki-KolchiCOLT 4-4
IggyClan: Sim Italia Games
Language: ITA
P-51D 25 - AlliedSenaki-KolchiCOLT 5-1
DrustClan: Sim Italia Games
Language: ITA/ENG
P-51D 25 - AlliedSenaki-KolchiCOLT 5-2
P-51D 25 - AlliedSenaki-KolchiCOLT 5-3
P-51D 25 - AlliedSenaki-KolchiCOLT 5-4
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 1-1
PaconiniNo additional info available.
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 1-2
ShakaClan: Banshee
Language: ITA/ENG
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 1-3
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 1-4
P-47 40 - AlliedSenaki-KolchiUZI 3-1
P-47 40 - AlliedSenaki-KolchiUZI 3-2
P-47 40 - AlliedSenaki-KolchiUZI 3-3
P-47 40 - AlliedSenaki-KolchiUZI 3-4
P-47 40 - AlliedSenaki-KolchiUZI 4-1
P-47 40 - AlliedSenaki-KolchiUZI 4-2
P-47 40 - AlliedSenaki-KolchiUZI 4-3
P-47 40 - AlliedSenaki-KolchiUZI 4-4
P-51D 25 - AlliedSenaki-KolchiCOLT 6-1
P-51D 25 - AlliedSenaki-KolchiCOLT 6-2
P-51D 25 - AlliedSenaki-KolchiCOLT 6-3
P-51D 25 - AlliedSenaki-KolchiCOLT 6-4
EAF51_JimmiNo additional info available.
P-51D 25 - AlliedSenaki-KolchiCOLT 7-1
P-51D 25 - AlliedSenaki-KolchiCOLT 7-2
P-51D 25 - AlliedSenaki-KolchiCOLT 7-3
IAF.AssaficoNo additional info available.
P-51D 25 - AlliedSenaki-KolchiCOLT 7-4
IAF.MikeKiloNo additional info available.
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 2-1
IAF.ViFFClan: Israeli Air Force
Language: ENG
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 2-2
IAF.YuvalNo additional info available.
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 2-3
IAF.DMKNo additional info available.
Mosquito FB VI - AlliedSenaki-KolchiCHEVY 2-4
IAF.ZedNo additional info available.
ModuleStarting atSlot
PlayerNo additional info available.
Bf 109 K-4 - AxisMozdokDODGE 1-1
SwisspandaClan: Others/Lonewolf
Language: ENG
Bf 109 K-4 - AxisMozdokDODGE 1-2
Bf 109 K-4 - AxisMozdokDODGE 1-3
Bf 109 K-4 - AxisMozdokDODGE 1-4
Bf 109 K-4 - AxisMozdokDODGE 2-1
Bf 109 K-4 - AxisMozdokDODGE 2-2
Bf 109 K-4 - AxisMozdokDODGE 2-3
Bf 109 K-4 - AxisMozdokDODGE 2-4
Fw 190 D-9 - AxisMozdokPONTIAC 1-1
[SIG 101] MatteoNo additional info available.
Fw 190 D-9 - AxisMozdokPONTIAC 1-2
Fw 190 D-9 - AxisMozdokPONTIAC 1-3
Fw 190 D-9 - AxisMozdokPONTIAC 1-4
Fw 190 A-8 - AxisMozdokSPRINGFIELD 1-1
RaptorClan: Sim Italia Games
Language: ITA
Fw 190 A-8 - AxisMozdokSPRINGFIELD 1-2
Fw 190 A-8 - AxisMozdokSPRINGFIELD 1-3
Fw 190 A-8 - AxisMozdokSPRINGFIELD 1-4
Bf 109 K-4 - AxisMozdokDODGE 3-1
Bf 109 K-4 - AxisMozdokDODGE 3-2
Bf 109 K-4 - AxisMozdokDODGE 3-3
Bf 109 K-4 - AxisMozdokDODGE 3-4
Fw 190 D-9 - AxisMozdokPONTIAC 2-1
Fw 190 D-9 - AxisMozdokPONTIAC 2-2
Fw 190 D-9 - AxisMozdokPONTIAC 2-3
Fw 190 D-9 - AxisMozdokPONTIAC 2-4
Fw 190 A-8 - AxisMozdokSPRINGFIELD 2-1
Fw 190 A-8 - AxisMozdokSPRINGFIELD 2-2
Fw 190 A-8 - AxisMozdokSPRINGFIELD 2-3
Fw 190 A-8 - AxisMozdokSPRINGFIELD 2-4
Bf 109 K-4 - AxisMozdokDODGE 4-1
Bf 109 K-4 - AxisMozdokDODGE 4-2
Bf 109 K-4 - AxisMozdokDODGE 4-3
Bf 109 K-4 - AxisMozdokDODGE 4-4
Fw 190 D-9 - AxisMozdokPONTIAC 3-1
Fw 190 D-9 - AxisMozdokPONTIAC 3-2
Fw 190 D-9 - AxisMozdokPONTIAC 3-3
Fw 190 D-9 - AxisMozdokPONTIAC 3-4
Fw 190 A-8 - AxisMozdokSPRINGFIELD 3-1
Fw 190 A-8 - AxisMozdokSPRINGFIELD 3-2
Fw 190 A-8 - AxisMozdokSPRINGFIELD 3-3
Fw 190 A-8 - AxisMozdokSPRINGFIELD 3-4
Total Registered Pilots: 40